Hello all,
I have some working code to increase the volume of a preamp.
when I put the code into the page script for the button, the button works properly (still working out some details of the code separately).
However when I put the code into a button on the page in the activity, and call the button (by widget not label) using CF.widget.... executeActions(), nothing happens.
In troubleshooting I've used another button on the same page, and had that button reference a simple function of the unit (balance +), and that does work.
But when I try to reference a button that contains a script,... [More Content]
I have some working code to increase the volume of a preamp.
when I put the code into the page script for the button, the button works properly (still working out some details of the code separately).
However when I put the code into a button on the page in the activity, and call the button (by widget not label) using CF.widget.... executeActions(), nothing happens.
In troubleshooting I've used another button on the same page, and had that button reference a simple function of the unit (balance +), and that does work.
But when I try to reference a button that contains a script,... [More Content]