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Prontoscript in Visual Studio Code

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I am a self-taught Prontoscript programmer who has written thousands of lines of likely poorly written code. I recently started using Visual Studio Code (VSC) for small section of code to help in debugging. It is amazing how much easier it is, when compared to the Prontoscript simulator. When debugged, I then just 'cut & paste' sections into ProntoScript libraries and upload to the remote.
There are obvious differences though. As an example, VSC is expecting 'console.log' for output, Prontoscript is expecting 'System.print'. In VSC, I just created an object to handle this so that I... [More Content]

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